Through the Ages: A New Story
of Civilization is the new edition of Through the Ages: A Story of Civilization, with many changes small and large to the game's cards
over its three ages and extensive changes to how military works.
Through the Ages is a
civilization building game. Each player attempts to build the best civilization through careful resource management, discovering new technologies, electing the right leaders, building wonders and
maintaining a strong military. Weakness in any area can be exploited by your opponents. The game takes place throughout the ages beginning in the age of antiquity and ending in the modern age.
One of the primary mechanisms in TTA is card drafting. Technologies, wonders, and leaders come into play and become easier to draft the longer they are in play. In order to use a technology you
will need enough science to discover it, enough food to create a population to man it and enough resources (ore) to build the building to use it. While balancing the resources needed to advance your
technology you also need to build a military. Military is built in the same way as civilian buildings. Players that have a weak military will be preyed upon by other players. There is no map in the
game so you cannot lose territory, but players with higher military will steal resources, science, kill leaders, take population or culture. It is very difficult to win with a large military, but it
is very easy to lose because of a weak one.
Victory is achieved by the player whose nation has the most culture at the
end of the modern age.
# of Players: 2 - 4
Mfg Suggested Ages: 14+
Playing Time: 180 - 240 Min
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How to Play Video from Gaming Rules!
Changes from the Old Edition to the New Edition